We are excited to announce that the latest version of DE Environment is submitted to Unity Asset Store!!
Our latest update brings even more new features, improved performance and multiple optimizations.
What’s New?
Updated, fixed and changed:
● build editor 1.8.9 revision 14
● emission shaders:
* change properties emissive color & maps
* update added emission in all snow & moss shaders
* add HDRP emissive unit Nits/EV100
* add emissive global GI toggle
Tools & scripts: v2.4.0
● added unity version support for 2022.x cycle
● update show on startup DE Manager popup
● update beep on finish import toggle
Shaders:
● add DE Outline Surface (standard/URP)
● add DE Outline Cutout (standard)
● change DE Snow Cutout Simple (standard/URP/HDRP)
● change DE Snow Surface Simple (standard/URP/HDRP)
● change DE Snow Cutout Wind Translucency (standard/URP/HDRP)
● change DE Snow Surface Wind Detail (standard/URP/HDRP)
● add DE Snow Cutout Advance (standard/URP/HDRP)
● add DE Snow Surface Advance (standard/URP/HDRP)
● add DE Snow Cutout Wind (standard/URP/HDRP)
● add DE Decal Simple (HDRP)
● add DE Anisotropy Surface Simple (HDRP)
● add DE Glass Iridescent (HDRP)
DESF Shader Function Library:
● update optimization multiple functions
● update node library index
● update DESF Common Light Translucency Forward
● update DESF Common Light Translucency Deferred
● update DESF Common Light Translucency HDRP
● update DESF Common Color Emission HDRP
● update DESF Module Outline
● update DESF Module Toon Map
● change DESF Module Snow Simple
● change DESF Module Snow Advanced
● add DESF Module HDRP Anisotropy
● add DESF Module HDRP Iridescent
● add DESF Module HDRP Coat Mask
Demo Scene:
● add new textures metal, anisotropy & iridescence
Sep
15